This is the place where you can personalize your profile!
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The bottom has widgets you can add!
Some widgets you can only access when you get Core Membership.
Some widgets have options that are only available when you get Core Membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
I just got greenlight for felsh eaters on steam, im very happy, i could not done this without all of your suport, thank you SO FREAKING MUCH FOR BEING THER, THANK YOU TO ALL MY FRIENDS WHO MADE THIS POSIBLE, THANK YOU ALL MY TEAM FOR THER WORK !
ARtwork done by a friend of mein , i helpt with some stuff here some ther
Imagine Alice in Wonderland and Silent Hill hooked up and had a baby. And then the baby got adopted by Lovecraft and raised on the board of Event Horizon during its virgin flight. Antumbra 2 is that child.
Antumbra 2, as its prequel is a very surreal point-and-click horror adventure game. It has a powerful storyline, immersing audio, surreal graphics and atmosphere thick and sticky like tar.
Its an adventure game like nothing else, taking inspiration from things like Silent Hill, Darkseed, Event Horizon, Lovecraft, H.R. Giger, Zdzislaw Beksinski, Hellraiser, David Firth animations, Alice in Wonderland, Planescape: Torment and many many others.
The idea is to make Antumbra 2 to be for Antumbra 1 what Half Life 2 was for Half Life 1 - to take everything what was great in the prequel and expand it, polish it, add new extensions, and basically to make it bigger, better and more badass.
Antumbra 2 is an attempt to bring back from the grave the Adventure/Point and Click genre which over the years degraded into Hidden Object Games with difficulty setting locked on kindergarten level.
A 16bit zombie survival game , gameplay is real time strategy mixed with rpg elments . Youl be able to loot ewryting for resources, build equipment , find survivors , defend , build baricades, turrets and much more.